<?xml version="1.0" encoding="UTF-8"?>
<record>
  <title>Game design in Game-Based Learning</title>
  <journal>International Journal of Information Studies </journal>
  <author>Salah Hammami, Hayfa Aleid, Hassan Mathkour</author>
  <volume>3</volume>
  <issue>3</issue>
  <year>2011</year>
  <doi></doi>
  <url>http://www.istudies.net/journal/sites/default/files/Game%20design%20in%20Game-Based%20Learning.pdf</url>
  <abstract>Game-based learning (GBL) is offering motivated learning method for educator. Even though, this methodology is inactivated efficiently in public education. A reasonable possibility is the poor design of noncommercial educational game. In this paper, we have referred to the important moti-vating features in digital game and have attempted to involve them in the educational game design. Be-side this, we presented some considerations and proposed an enhanced frame work for designing an educational game. The frame work tries to overcome these important designing considerations.</abstract>
</record>
