A 3D Audio Augmented Reality System for a Cultural Heritage Management and Fruition
Daniela D Auria, Dario Di Mauro, Davide Maria Calandra, Francesco Cutugno
Journal of Digital Information Management, Vol. 13, No. 4, 2015.
DOI: 
Link: http://dline.info/fpaper/jdim/v13i4/v13i4_1.pdf
Abstract:
One of the main features of the physical
environment in which humans live is spatial dimensionality.
When we think about 3D, we usually refer to 3D video,
even if it is not the only existing channel of natural
interaction. On the contrary, related work in the field of 3D
audio mainly refers to the investigation of acoustic effects
by adding reverberation in the context of virtual 3D
environments. In this paper, we present an interaction
system based on spatialized sounds. We developed an
innovative cloud application in the cultural heritage context;
a personal guide, in 3D sound, attracting the tourists
attention toward monuments or buildings, offering sound
scapes of augmented reality. The designed system
interacts with smart headphones that remotely takes the
orientation of the listener's head and properly generates
an audio output, which also takes into account the
listener's position and orientation in the environment. Thus,
such innovative headphones using an inertial measurement
unit for determining the orientation of user's head have
been designed and developed in open-ear mode, in order
to locate the user in the real context.