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Journal of Data Processing
 

Improving the Archaeological Sites by Combining 3D Model Artefacts with the Reallife Environment
Faculty of Electronic Engineering University of Niš, Serbia., Faculty of Technical Science, Kosovska Mitrovica Serbia
Dušan Tatic, Caslav Stefanovic, Dragan Stankovic
Abstract: Augmented Reality is increasingly being used in a variety of ways. One area of application is digitalising cultural heritage. As a result, many tools for developing applications in this field exist. In this paper, we will provide an overview and comparison of the software for mobile AR. Based on our analysis, we have chosen a software tool for augmenting and improving the archaeological sites by combining 3D model artefacts with real environment images. In this case study, we will provide the implementation details of the fountain design in the audience area of the Imperial Palace at the archaeological site Medijana.
Keywords: Augmented Reality (AR), AR Browsers, Mobile AR SDK, Cultural Heritage Improving the Archaeological Sites by Combining 3D Model Artefacts with the Reallife Environment
DOI:https://doi.org/10.6025/jdp/2023/13/4/95-102
Full_Text   PDF 1.30 MB   Download:   37  times
References:

[1] Carmigniani, J., Furht, B., Anisetti, M., Ceravolo, P., Damiani, E., & Ivkovic, M. (2011). Augmented reality technologies, systems and applications. Multimedia Tools and Applications, 341-377.
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[4] Grubert, J., Langlotz, T., Grasset, R. (2011). Augmented Reality Browser Survey. Institute for Computer Graphics and Vision, Graz University of Technology, Austria.102 Journal of Data Processing Volume 13 Number 4 December 2023
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[10] Gervautz, M., Schmalstieg, D. (2012). Anywhere Interfaces Using Handheld Augmented Reality. Computer.


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