The Design and Implementation of the Management System of the Virtual Museum of Xinjiang Uygur Physical Education based on ASP.NET
Ping Wang
Journal of Data Processing, Vol. 7, No. 3, 2017.
DOI: 
Link: http://www.dline.info/jdp/fulltext/v7n3/jdpv7n3_3.pdf
Abstract:
Sports virtual museum is an important part of the digital museum. This paper, taking the Xinjiang Uygur sports
virtual museum as an example, with the use of ASP.NET technology, designed a virtual museum system. It is mainly used to
display the information of the exhibition hall and the information of the cultural relics in the three-dimensional scene. At
present, more common sports virtual museums are written in the language, but there are several problems in the following
need to manually write code, which makes the efficiency of the creation of a museum relatively low. Unable to connect to the
database, the user can not use the unified management and use of the information. Due to the response of the event in the
roaming process, the use of sensor mechanism and the function is relatively simple, so it can not meet the needs of users in the
process of roaming. The sports virtual museum system mentioned in this article can solve the above three problems well. The
system provides a convenient and efficient relics database management. The establishment of virtual Sports Museum twodimensional
graphs has sports virtual museum 3D browsing and other functions. The system is divided into three modules:
user, relics database management module and physical virtual museum design module. For user and relics database
management module of cultural information and user information in the database management operations, the user can use
the cultural relics of the relevant information and model file and texture file stored in the database on the server according
to the demand.