

<?xml version="1.0" encoding="UTF-8"?>
<record>
  <title>Developing of a High Level Architecture Based Beer Game Simulation in the Adoxx Environment</title>
  <journal>Journal of E - Technology</journal>
  <author>Ion Mironescu</author>
  <volume>10</volume>
  <issue>1</issue>
  <year>2019</year>
  <doi>https://doi.org/10.6025/jet/2019/10/1/15-21</doi>
  <url>http://www.dline.info/jet/fulltext/v10n1/jetv10n1_3.pdf</url>
  <abstract>The research presented in this paper has as goal the development of a simulation framework that should
support the federated simulation of the classical example in the study of supply chains â€“ the beer (distribution) game. The
approach also integrates a systematically modelling methodology â€“ Domain Specific Modelling for the development of
simulation federates. By conforming to the High Level Architecture the developed framework has a high degree of
interoperability. Although only a proof of concept in scale the resulted framework was verified and validated trough testing
with a beer game setting.</abstract>
</record>
