Developing of a High Level Architecture Based Beer Game Simulation in the Adoxx Environment
Ion Mironescu
Journal of E - Technology, Vol. 10, No. 1, 2019.
DOI: https://doi.org/10.6025/jet/2019/10/1/15-21
Link: http://www.dline.info/jet/fulltext/v10n1/jetv10n1_3.pdf
Abstract:
The research presented in this paper has as goal the development of a simulation framework that should
support the federated simulation of the classical example in the study of supply chains â€“ the beer (distribution) game. The
approach also integrates a systematically modelling methodology â€“ Domain Specific Modelling for the development of
simulation federates. By conforming to the High Level Architecture the developed framework has a high degree of
interoperability. Although only a proof of concept in scale the resulted framework was verified and validated trough testing
with a beer game setting.