Exploring AR and VR Applications in Modern Libraries  
Abhijith R S, Shinsa Nazar, Mini B Devi
Journal of E-Technology, Vol. 15, No. 4, 2024.
DOI: https://doi.org/10.6025/jet/2024/15/4/135-140
Link: https://www.dline.info/jet/fulltext/v15n4/jetv15n4_1.pdf
Abstract:
This study explores how Augmented Reality (AR) and Virtual Reality (VR) technologies can revolutionise libraries. Libraries have long served as gateways to information and fostered community engagement. AR and VR present exciting possibilities to enhance the information experience. Through a literature review and analysis of global examples, this study investigates AR and VR applications in libraries and their potential benefits. Findings suggest AR can enrich learning experiences and information access, while VR can create immersive learning opportunities. The study highlights the challenges libraries face when implementing AR and VR, including cost, digital literacy, inclusivity, and data privacy.