Volume 02 Number 4 December 2012

    
Improving Student’s Modeling Framework in a Tutorial-Like System based on Pursuit Learning Automata and Reinforcement Learning

Seyedeh Leila Javadi, Behrooz Masoumi, Mohammad Reza Meybodi

https://doi.org/

Abstract Sama Technical And Vocational Training College Islamic Azad University Ayatolah amoly Branch Amol, Iran Department of Computer and Information Technology Engineering Islamic Azad University, Qazvin Branch Qazvin, Iran Department of Computer and Information Technology Engineering Amirkabir University of Technology Tehran, Iran... Read More


Language Teaching and Learner Identity: Investigating Possible Relations

Seyed Hasan Majidi

https://doi.org/

Abstract Along with the changes in the realm of language teaching and learning in 1960s from the previous teachercentered methodologies and the subsequent emergence of social-constructivist approaches, learners came to be considered as the key in the field. As a result, learner-centered approaches were developed and special attention was given to sociological dimensions of second language learning. Due to these shifts... Read More


Integration of Multi-media Technologies to Facilitate Reflection and Learning, Particularly in the Area of Digital Storytelling

Rami Malkawi, Phil Davies

https://doi.org/

Abstract The development of computer skills by individuals of various ages and backgrounds in this age of mass digital technology has been phenomenal. By combining various digital technologies it is possible to provide the users with an enhanced interface that produces a more attractive, interactive and functional experience for them. Commercial programmes or authoring tools such as iMovie, PowerPoint and/or PhotoStory... Read More


LMSGENERATOR: Multi-Target Learning Management System Generator Based on Generative Programming and Component Engineering

Rachid DEHBI, Mohamed TALEA, Abderrahim TRAGHA

https://doi.org/

Abstract Generative and component approaches are revolutionizing software development just as automation and componentization revolutionized manufacturing. Key technologies for automating program development are Generative Programming for program synthesis and Component Engineering for modularity. In this paper we show the contribution of these two approaches in the implementation of a multi-target learning management system generator adaptable to different target runtime environment. This... Read More


Algobase, a System for Assessing Algorithms

Rym AIOUNI, Tahar BENSEBAA

https://doi.org/

Abstract An algorithm is a consequence of logical instructions that, once executed, reduce to a result and it is not always evident to good understand its functioning. The progression of the technologies of information and communication and its availability in the teaching and in the learning offer the possibility to put at the disposal of the learners the tools that facilitate... Read More


Learning Math Using Gesture

Varun Thakkar, Adeet Shah, Mohini Thakkar, Abhijit Joshi, Neha Mendjoge

https://doi.org/

Abstract The current system of education is not as interactive as it can be. It lacks participatory learning from the student point of view. The future of learning is visual and interactive. Keeping this aspect in mind, the primary goal of our research work “Learning Math Using Gesture” is to interface 3D animation software and gesture recognition hardware to create an... Read More