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Developing Texture Images with Texture Generation and Syntheses
Daniela Ilieva
Department of Computer Science & Engineering at Technical University of Varna 1 Studentska street Varna 9009, Bulgaria
Abstract: In this work, we addressed how to develop texture images which have both texture generation and text synthesis. We have utilized natural features like terrain, fire, clouds, water, fog and vegetation to develop the images with graphics. The small digital images sometimes do not have the visible boundaries and markings for which we have used texture synthesis. We have experimented with our procedures and found the results interesting and helped to generate the textures.
Keywords: Department of Computer Science & Engineering at Technical University of Varna 1 Studentska street Varna 9009, Bulgaria Developing Texture Images with Texture Generation and Syntheses
DOI:https://doi.org/10.6025/jmpt/2023/14/2/ 29-38
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[8] Liang, L., Liu, C. and Shum, H.Y. (2001). Real-Time Texture Synthesis by Patch-Based Sampling. Technical Report MSR-TR-2001-40. Microsoft Research.
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