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Integrating VR, Cloud Computing, and Neuroadaptive Systems for Intelligent Immersive Learning and Autonomous Robotics

Gao Ping

https://doi.org/10.6025/jnt/2026/17/1/1-17

Abstract This paper explores the integration of virtual reality (VR), cloud computing, EEG based neurofeedback, visual attention modeling, and autonomous learning paradigms to advance next generation educational and robotic systems. It compares three immersive learning approaches: traditional VR (high immersion, limited adaptivity), cloud gaming based VR (scalable but bandwidth intensive), and EEG driven VR (highly personalized but technically complex). A central theme is the need... Read More


Real-Time Trajectory Prediction for Robotic Networks Using Extreme Learning Machines

Chunyan Zhao, Yinhui Hao

https://doi.org/10.6025/jnt/2026/17/1/18-27

Abstract This paper presents a comprehensive study on trajectory prediction using Extreme Learning Machines (ELMs), with applications in autonomous systems, surveillance, and robotic networks. It begins by highlighting the importance of time series and trajectory data in pattern recognition tasks, citing uses in visual surveillance, human behavior analysis, and autonomous navigation. The paper reviews related work, emphasizing ELM's advantages such as fast training, strong generalization,... Read More


Entropy Designed Arts in the Era of AI-Assisted Neural Networks

Lanzhi Cheng

https://doi.org/10.6025/jnt/2026/17/1/28-41

Abstract This paper explores the integration of entropy-driven methods and AI-assisted neural networks in art, design, and education. It highlights how convolutional neural networks (CNNs), enhanced by deeper architectures and adaptive algorithms, enable precise image analysis and generation in creative fields. Entropy is used as a quantitative measure of information richness to guide image selection, improve classification efficiency, and support objective evaluation in art education... Read More


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